June 12, 2006

How To Play CARIBBEAN 21

Filed under: Blackjack — biglist @ 3:32 pm

 CARIBBEAN 21 - Description and Objective
The objective of Blackjack is for a player to come as close to 21 without going over, while still having a higher number than the dealer. Prior to receiving any cards, the player must place a wager. Once the wager is made, the player is dealt two cards face up. The dealer is also dealt two cards. If the total value of the player’s cards is closer to 21 than the dealer, the player wins as much as he wagered. The player wins if the dealer goes over 21.

The following terminology is used in the play of the game:
Bet - the Player may make any wager desired within the posted table limits.
Deal - the Player gets two cards face up and the Dealer gets two cards.
Blackjack – is achieved when first two cards total 21. Blackjack beats a score of 21 consisting of 3 or more cards.
Bust – is achieved when total value of cards for either the Dealer or the Player exceeds 21 resulting in a loss of the wager.
Push – is achieved when the value of the Dealer’s cards (from 17 to 21) and the Player’s cards are equal resulting in neither winning except in Face Up 21(please see specific Face Up 21 rules). It also results in the return of the Player’s wager.
Hit – Player desires another card to be dealt.
Stand – Player desires to keep hand dealt
Split – Player desires hand to be split two cards into separate hands.
Double – Player desires to double bet and receive another card.

Card Values
• Suits of the cards have no meaning in the game.
• Cards 2 through 10 are the face value.
• Jacks, Queens and Kings are all valued at 10.
• Aces can count as either 1 or 11 (except in the game of “Caribbean 21”where the Ace has a value of 1 only).

If the player has a hand that consists of a 6 and an Ace, he may either consider it at 17 or drop its value to 7. The Ace may count as 1 or 11. You may change the value of the Ace as the hand progresses.

 

CARIBBEAN 21 - Button Descriptions
Deal
Clicking on the deal button after placing a bet starts a new game.

Hit
Clicking on the hit button will deal the player an additional card.

Stand
Clicking on the stand button will keep the player’s hand at its current value.

Split

A player after receiving two cards may split them into 2 separate hands, placing a second wager of equal value. The player then proceeds to draw cards as usual, with these exceptions:

If a player splits two aces, he receives only one additional card for each hand. A hand totaling 21 after splitting aces is considered 21, not Blackjack.

Double

When a player has been dealt two cards and believes that a third card will give him a position to beat the dealer’s hand, he can “double.” His wager is doubled, and he is allowed to hit and receive just one additional card.

Insurance
Insurance gives the player a chance to protect himself when he believes the dealer might have Blackjack. If the dealer’s first card is an ace, he is considered to have a fair chance of getting Blackjack. If the player believes the dealer’s hole card (face down) value is 10, the player may purchase insurance against dealer Blackjack at the price of half their initial bet. If the dealer does have Blackjack, the insurance pays 2 to 1, which corresponds to the amount of the initial bet. If the player has bought insurance and the dealer does not have Blackjack, the player loses his insurance. The player’s initial bet is then settled by comparing his cards with the dealer’s. If the dealer and the player both have Blackjack, the game results in a push.

Late Insurance
Late Insurance allows the player to delay the placement of an insurance bet until the end of the player’s turn.

Surrender
Surrender gives the player a chance to protect himself when he believes that he will lose the current hand. Once a player hits surrender, the player will receive 50% of his current bet and 50% will go to the house.

 

CARIBBEAN 21 - Game Play
Bets
The Player may make any wager desired within the posted table limits.
Deal
The Player gets two cards face up.
The Dealer gets one card face up.

Player action
Hit any time before standing or surrendering

Stand any time

Double any time up to 7 times.

Split any two cards, 2 hands max

Surrender before standing, when player has between 12 and 20 points

Insurance
offered on the Dealer’s Ace
pays 9 to 1 on Dealer Caribbean
late insurance allowed

Dealer actions
Hit any 16 or less

Stand any 17 or more

Who Hand Description Payouts
Dealer Caribbean 3-card 21 (with Ace) None
Player Caribbean 3-card 21 (with Ace) 3 to 2 (first hand only)
Player Caribbean 3-card 21 (with Ace) 1 to 1 (after split)
Player Other Winning Hands (other than ties)   Even Money

*The Dealer wins all ties.
**Aces are worth only 1 point.


 

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